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AI Insights · Timothy · April 2024

Top 5 Idler Games on Android in Italy - Q1 2024

Explore the performance of the top 5 Idler Games on Android in Italy during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Idler Games on Android in Italy - Q1 2024

Throughout the first quarter of 2024, the top 5 Idler Games on Android in Italy displayed varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides insights into these trends.

Gold & Goblins: Idle Merger saw its weekly revenue fluctuate, peaking at approximately $3K in mid-February. Weekly downloads decreased steadily from 1.8K at the start of January to 531 by the end of March. The game also experienced a decline in weekly active users, from 9.1K in early January to around 5.4K by the end of the quarter.

Idle Lumber Empire had a notable fall in weekly revenue, starting at $2.1K in the first week of January and dropping to $1K by the end of March. Weekly downloads also saw a significant drop, beginning at 5.2K and ending the quarter at 1.4K. Active users decreased from 11.8K to just over 4.1K throughout the quarter.

Idle Mafia - Tycoon Manager demonstrated a modest increase in weekly revenue, peaking at around $1K in mid-February. Weekly downloads were relatively low, starting at 733 and dipping to 357 by the end of March. Active users initially rose to 5.7K in mid-January but then declined to approximately 3.1K by the end of the quarter.

Idle Miner Tycoon: Gold & Cash experienced a slight decrease in weekly revenue, starting at $879 and ending at $691. Weekly downloads showed a downward trend from 5.1K in the first week of January to 3.9K in late March. However, the game maintained a strong base of active users, peaking at over 31K in mid-February and ending the quarter with around 27.8K.

Eatventure had a varied performance with weekly revenue peaking at approximately $685 in the final week of March. Weekly downloads fluctuated, starting at 6.5K in early January, dipping mid-quarter, and then rising again to over 3K by the end of March. The game maintained a strong active user base, peaking at 42.7K in mid-February and ending the quarter with around 30.6K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024